Stationeers v0.1.1505.7125 - SKIDROW

Stationeers Game Free Download Torrent
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Stationeers Game Free Download Torrent

Stationeers is a space designer with good management. Playing alone or with friends, you will serve the space station. Your responsibilities include full control of the station. Watch for temperature, pressure, electricity, gravity, provisions and other important plant parameters. Also go explore the boundless outer space in search of useful resources. Computer game Stationeers refers to space simulators, where there are elements of survival, and the game will need to play from the 1st person. As the creators say, the project will not show unusual or scale elements. The main emphasis in creating is made on quality. We hope that an interesting computer game will be a worthy replenishment of the gaming industry. The creators will release the project in early access, and it is planned to distribute it on a special Steam service.

Game Details

System Requirements

MINIMUM:
OS: 64-bit Windows 7+
Processor: 2.4 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: 512 MB dedicated video RAM, Shader Model 4.0
Storage: 1 GB available space
Additional Notes: Voice control requires Windows 10

RECOMMENDED:
OS: 64-bit Windows 8 or 10
Processor: Intel i7
Memory: 8 GB RAM
Graphics: NVIDIA GTX 980
Network: Broadband Internet connection
Storage: 1 GB available space

Screenshots

Stationeers Game Free Download Torrent Stationeers Game Free Download Torrent Stationeers Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Launch the shortcut, and Play!

Download Stationeers v0.1.1505.7125 - SKIDROW [ 239 MB ]

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This game has been updated 20-07-2018, 05:24 to the latest version v0.1.1505.7125.

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Comments 7

Sinya
Sinya 1 January 2018 15:53
v0.1.1089.5513
Admin 3 January 2018 08:42
Sinya, updated.
Testo
Testo 22 February 2018 02:02
v0.1.1176.5874 is out ! update would be greatly appreciated !
Admin 12 March 2018 09:25
Version 0.1.1203.6028
Fixed another couple of instances where sounds had incorrect MaxDistance values set and as a result could be heard much further away than intended.
Fixed a bug with room data was not cleaned up when session ended.
Fixed an issue atmosphere would exit when deleting Sleeper.
Fixed bug with Scrubber not venting air when set to Open due to exceeded pressure error state. Now will vent even when completely full, if the lever is open.
Added Portable Solar. When placed outside of inventory, the panels will open. A battery can be placed inside, and available sunlight will be used to slowly charge the battery. Can be constructed using the Electronics Printer, using similar resources to the large solar panel.
Added Heavy Cable variant for 4-way corner piece. Constructable from Heavy Cable Coil.
Changed heavy cable to models which were more distinct and fitting with aesthetic of the game.
Added 3-way corner heavy cable model, in line with normal cable coil corner.
Fixed out of focus main menu
Added DOF to be removed when enabling menu lite option
Fix construction cursor flickering when building walls and windows.
Added Soy Oil that can be produced in the Reagent Processor from Soy Beans.
Added Fries that can be made in the microwave using a Potato and a small quantity of Soy Oil. Provides a lot of calories.
Added Baked Potato recipe. One potato can now be turned into a baked potato in the microwave, for more nutrition.
Admin 2 May 2018 05:30
Version 0.1.1285.6308
  • Added Third person camera, can be activated with mouse wheel scrolling.
  • Added 12 variants of cladding, a paintable, largely cosmetic outer layer for your base. Blocks sunlight but not atmosphere. Grouped into Angled, Cylindrical, Spherical and Rounded options. Deconstructed using the Angle Grinder. ItemKitCompositeCladding craftable in the Fabricator or Autolathe for 1 Iron per kit.
  • Added Flags. Small, paintable objects that remain visible for 2x the distance of frames, to make it easier to mark the way back to base in case your tracker runs out of power. Craftable in the Tool Manufacturer and available in one of your starting crates.
  • Added Organics Printer. Starting items that were previously irreplaceable (Plants, Eggs) can now be produced at the cost of large amounts of energy. ItemKitOrganicsPrinter can now be produced in the Fabricator.
  • Added Recipe Selection menu "button" to the right-side of the contents screen of most manufacturing machines. This will bring up a drop-down menu that you can select a recipe from, rather than having to scroll through with the left and right arrows.
  • Added Corner Cut version of steel frames, the last missing variant for the existing cosmetic frame corner options.
  • Added New models for WallCooler, WallHeater and WallLights.
  • Added 3 new variants of wall lights (Long, Long Angled and Long Wide) available through the same ItemWallLight constructor as the existing wall lights.
  • Added New Skybox elements - Now there's stars and they move with the sun
  • Added Missing mirrored variant of long angled corner cladding.
  • Added Vertex shader to plants for slight movement.
  • Added Server-wide console log entry when players go unconscious, die or respawn.
  • Added new paintable, models for ItemKitWall ItemKitWallIron and ItemKitCompositeFloorGrating that are now visually distinguishable from each other.
  • Added automatic recycler recipes, so many items that were not previously recyclable should now be returning half their required ingredients. Time to clean up those bases!
  • Changed recipe for ItemKitWall. As Windows can now be created with ItemKitWallIron and Iron alone, ItemKitWall is now crafted with Steel instead of Iron and Copper at both the Fabricator and Autolathe.
Admin 29 June 2018 09:03
Version 0.1.1411.6759
  • Added first pass of Elevator support. Build Kit (Elevator) on the Electronics Printer. Two current placable blocks: Elevator shafts and Levels. When a level is placed, an elevator carrage will be created. You can only merge elevator networks where only one of them contains a carrage. The levels require power to operate their doors. Note: this is only the first pass and they may substantially change! Be very careful with this while they are on the beta branch in your saves. KNOWN ISSUE: They will not work as expected on motherships. Next update will ensure they work correctly on motherships.
  • Added logic hooks for Elevators. Any elevator (both shafts and levels) will return the ElevatorLevel being the current level of the carrage on the local elevator network. You can also set the ElevatorLevel, which will make the carrage try to go to that level. And you can read the ElevatorSpeed, which is how fast the elevator is going. Where the carrage is missing, error values will be returned (like -1 for the ElevatorLevel).
vladeeer
vladeeer 11 July 2018 06:28
update please
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